Interactive · October 2026 · 3 min read
The Long Argument.
An interactive motion piece built in-house: eight viewpoints, two questions, one shared ending. Canvas animation and generated sound, no video files.
The idea
Big debates are hard to show fairly. We wanted to see whether a minute and a half of motion could map one without picking a side: give every viewpoint the same screen time, let each one make its case in its own words, and show what they have in common.
We picked one of the loudest arguments in tech right now, how fast technology and AI should move and whether anyone should steer it, and built the piece around it.
Eight viewpoints, two questions
Every group is placed on two axes. Left to right is how fast to go. Top to bottom is whether anyone should steer what gets built. Each one gets a colour, a line in its own voice, and the thing it is protecting.
- e/acc+0.90 / just build
Energy
“Stagnation has a body count too.”
- d/acc+0.55 / steer
Resilience
“Accelerate. But build the shields first.”
- AI safety−0.22 / steer
Alignment
“First, make it do what we actually intend.”
- Open-source+0.28 / just build
Freedom
“If it can change the world, it shouldn't have a landlord.”
- Abundance+0.50 / just build
Building
“The harm came from building too little.”
- Regulators−0.58 / steer
Accountability
“Somebody has to be answerable. Name them.”
- Pause camp−0.88 / steer
Time
“One black ball from the urn is enough.”
- Skeptics−0.45 / just build
Truth
“Show me the thing working, not the slide.”
First number: speed, −1 slow to +1 fast. Second: which way they lean on steering.
Different maps. Same shore.
Chapter VHow it's built
No video files and no animation library. Everything you see and hear is made by code, live in your browser.
- Every frame is drawn with HTML canvas: particles, arcs, the map and the final spiral.
- The soundtrack is generated with the Web Audio API, with chords, risers and impacts timed to the story.
- Five chapters you can pause, scrub and jump between, plus a map you can tap to place yourself.
- The same code renders the vertical and widescreen video cuts for social media.
Designed and built by Vertalytics in Nanaimo, BC.
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